A downloadable game

You find yourself in a familiar place: a local chain convenience store, the nearby 7-Eleven. Idling footsteps echo on the linoleum tile as music that is both recognizable and forgettable drones through the staticky speakers. 

As you browse through the never ending isles of snack foods, phone chargers, and slush machines, you come to a sudden realization:

You don’t remember coming here.

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'This is not a 7-Eleven' is a backrooms inspired solo rpg about traversing liminal spaces and meeting entities not of your world. Build a map of nonsensical geometries, and keep track of the people and things you meet along the way that have the potential to help and do harm.

This game is best played with the cards printed out, a pen, and a vivid imagination.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorSquareTangerine
TagsIndie, journaling, Liminal space, Solo RPG, Tabletop role-playing game

Download

Download
Notes Sheet.pdf 876 kB
Download
Instructions.pdf 365 kB
Download
Events Packet.pdf 965 kB
Download
Cards.pdf 3 MB

Comments

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(+1)

This is Not a 7-Eleven is a surrealist, map-making game about being trapped in a place that is familiar but not quite right and trying your best to return home. 

The game provides a set of cards for you to use, each with a mundane place and a set of numbers around the edges. These numbers represent the event that will happen to you when you are in the room. 

When you first lay down the card, you pick which way you will exit the room, complete the event, and when you draw the next card, the number that corresponds with the exit will be the next event. 

The events will have you encounter hazards, safeties, new people and even a bunch of monsters! You’ll need to take note of these as you go, but the game provides a sheet for you to do so. 


Ideally you will print out the cards to mark them up, but I just used a CSP and copy pasted them as I went.


The game is also kinda long, as it wants you to go through every card (though some will have you discard a few) but can easily be adjusted to be shorter by discarding about 10 or so in the beginning. (Though this might change your ending.) 

I went through 35 different rooms, met a merchant, and a guy on the ceiling, while being chased by a horrible giant stick bug. 

You can find my full playthrough HERE

(+1)

whoah, thanks for the review! I kinda forgot that I made this to be honest, but I'm glad you liked it! It's nice to see people are still into solo-TTRPGs :)